The Command Matrix allows you to map incoming commands from external services to PlayoutONE.
Adding a Command
Enabled / Disabled | Required: Enables or Disables this particular command |
Description | Required: Meaningful Description. For example, 'Play Legal ID' |
Group | Optional: The Group the command belongs to. See Selective Mode |
Stations | Required: The PlayoutONE Station the command should be actioned on |
PC | Required: The Data Controller PC that the command will be actioned on |
Incoming Command Service | Required: Where the incoming command is coming from |
Incoming Command | Required: The command from the service to watch for |
Outgoing Command Type | Required: Choose an already built command in PlayoutONE (Predefined). Build your own PlayoutONE command (Command) or choose Passthrough (See Passthrough) |
Outgoing Command | The Outgoing Command |
Settings | Settings for the command include the ability to set an alarm for if the command isn't received after a set period of time. |
DayPart | Choose to only action this command based on the Daypart grid. |
Command Passthrough
Command Passthrough allows you to take an incoming command and pass it back out again. To set this up you need to follow the steps below
- For commands that are static and never change, simply change the command type in step 4 above to Passthrough.
- For commands that have dynamic content within them (Such as Now Playing Text) format the command as follows:
- Set the incoming command to be PASSTHROUGH
- Format the command sent to Data Controller as follows:
PASSTHROUGH|OUTGOINGSERVICE|COMMMAND.
For example, PASSTHROUGH|COM-A|Now Playing.. Rolling Stone - Satisfaction, will send Now Playing.. Rolling Stones - Satisfaction to the COM-A port. - Add &CMD= to the command to ignore the service.
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